Famicom: Apr.-June. 1987


Ai Senshi Nicol Beta

Most Famicom fans by now know about Konami's Ai Senshi Nicol, an overhead-view action game set in a sci-fi universe. Well, the game was of course previewed in Japanese magazines in the first half of 1987, along with reviews, maps and strategy guides.

These early previews show a beta version of Nicol -- not altogether looking too different from the released version, but rearranged nonetheless. The title screen and status screen (see right) contain the most obvious differences, with the beta having no(?) continue/progress-saving option, and the items not having been named yet.

Structurally, the biggest difference in Ai Senshi Nicol is the level ordering, with the mountain stage (release stage 2) or sea/ruins (stage 3) coming first, depending on which magazine reported on the game. The stages that follow are either the release's stage 1 or stage 4, and so on. So, a bit of level rejigging was done at Konami to get the difficulty or thematic balance right.

There may be other level layout differences, so if you see any in the pics below, let me know!



EARLIER
to MAIN PAGE
LATER